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Post by Ψїş†ÆCROW100 on Jan 25, 2007 21:33:09 GMT
Hey guys, I need help scripting something. All I need is a basic outline, and 2 objectives like "Kill all enemies to win" and "If all units are dead you lose"
If you don't get what I am saying, heres a basic idea:
info=Scenario info goes here hints=hint info goes here
////////////////////////////////////////////// //Players////////////////////////////////// /////////////////////////////////////////////
blah blah blah //change the info here to add players blah blah blah //change the info here to add players blah blah blah //change the info here to add players
Something like that, it would help me on future projects and the one I am doing now.
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Post by PzK on Jan 29, 2007 23:48:12 GMT
i see what i can do mistacrow. havnt scripted in ages
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Post by Freedom-Fighter on Jan 30, 2007 18:08:11 GMT
You mean making objectives appear on the Objective panel? Here's an example on how you do it, put this in the Rules section: OBJECTIVE OBJECTIVENAME name = "Kill all enemies(this is the display name)" desc = "Kill all enemies to win.(Details of the objective)" type = kScenarioObjectiveType_Primary starthidden = 0 END_OBJECTIVE The type is for you to choose wether you want it to be Primary, Secondary objective, or a Lose Condition. And the starthidden is to let you choose wether this objective will appear straight after the scenario has started(0), or it will be hidden and will only appear if you make a triiger to tell it to do so(1). Hope this helps, for I haven't scripted for ages either.
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Post by Ψїş†ÆCROW100 on Jan 31, 2007 1:16:22 GMT
No, that's not what I mean. Thanks anyways though.
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Post by Freedom-Fighter on Feb 1, 2007 17:52:26 GMT
Oh...sorry, but I hope you'll find out how to do it later, just try experimenting.
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