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Post by PzK on Oct 31, 2006 19:28:32 GMT
I think most peeps here know the ee2 three kingdoms campaign where you can only play as wei and wu. Well it should be quite easy to actually make it so you can play as shu. The only real hard bit is that 50 resources are added to the player every 20 seconds. Im guessing they are added to comps as well.
Other than a that a simple the script should be quite simple, what do ya think of the idea?
eg. AddPlayerResource(1, kResourceType_Uranium, 500); but every 20 seconds?
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Post by Freedom-Fighter on Oct 31, 2006 23:38:12 GMT
I used to have some sorts of ideas like this, but that's before I learnt about scripting. But now I think I know how to do the resources through scripting. Should we work on this project?
I actually had another idea, we can probably convert the turning points scenarios into multiplayer scens, what do you think?
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Post by PzK on Nov 1, 2006 15:15:38 GMT
sure, that would be brillant for multiplayer. for the add resources i think maybe this would work
//////////////////////////////////////////////////////////////////// RULE ruleaddresource if (true) then actionaddresource END_RULE
ACTION actionaddresource SCRIPT WORLD DoDelay(20);
STEP AddPlayerResource(1, kResourceType_Food, 50); AddPlayerResource(1, kResourceType_Iron, 50); AddPlayerResource(1, kResourceType_Wood, 50); AddPlayerResource(1, kResourceType_Gold, 50); AddPlayerResource(1, kResourceType_Tin, 50); AddPlayerResource(2, kResourceType_Food, 50); ////and the same for player 2, 3.....
END_SCRIPT END_ACTION
we will have to do all resources for all the players.
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